Aakash Johry, Günter Wallner, Regina Bernhaupt,
"Social Gaming Patterns During a Pandemic Crisis: A Cross-cultural Survey"
, in Baalsrud Hauge, Jannickeand C. S. Cardoso, Jorgeand Roque, Licnioand Gonzalez-Calero, Pedro A.: Entertainment Computing ? ICEC 2021, Springer International Publishing, Cham, Seite(n) 139-153, 2021, ISBN: 978-3-030-89394-1
Original Titel:
Social Gaming Patterns During a Pandemic Crisis: A Cross-cultural Survey
Sprache des Titels:
Englisch
Original Buchtitel:
Entertainment Computing ? ICEC 2021
Original Kurzfassung:
Games have shown to play a pivotal role as a source of entertainment and social interaction during the COVID-19 outbreak, allowing development and maintenance of positive relationships.